I didn't find this particularly deep or philosophical. So the question this game tries to answer: what can we eliminate from our lives to make it better? I didn't find this game particularly philosophical as it mostly talks about the ends, but not the means to achieve the ends. That is the biggest thing keeping me from considering this game philosophical.
I think one of the most prominent philosophies that tries answering your exact same question would be Buddhism. I'm no expert on their philosophy but I remember it as a philosophy built on an idea that desire is the cause of all suffering. That last level for example, it's possible to have a perspective which instead of working even harder pulling yourself through school, you could instead be living a simple life as a Buddhist monk not worrying about getting through college, getting high-paying jobs, paying off debt, and a bunch of other fun stuff that goes waaaay past high school.
I'm probably a bit mean comparing your game to a philosophy that garnered so many followers, but food for thought?
The game design seems pretty standard and it works. The only thing is that the difficulty stops increasing after a while and looking at my score at around 250k+, it's possible to have the game last forever (died on purpose since I don't have all day to play around). The trick is to turtle around in the edges and corner and not care about hitting stuff but focus on staying alive. Just throw your bullets out there and the shapes will just run into them.
Well hey! It's only my first Ludum Dare. :P Thanks for the review!
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